Microsoft’s “No Controller” Frees Virtual Exploration

by Matt Ball on June 4, 2009

Microsoft’s “controller-free’ project Natal was announced at the E3 Conference this Monday. The motion sensing technology, without the need for handheld controller, is an exciting development for the immersive exploration of virtual worlds. There’s been some criticism in the gaming world about a lack of a tactile controller for such games as wielding a gun or sword or driving a vehicle. I tend to agree that there’s an inherent limitation here with such applications, without a device for tactile response. But, for walking around and exploring, this hands-free and unencumbered interface is natural and an improvement over current controllers. I’m anxious to see what applications crop up for digital earth exploration.

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