PR - The Khronos™ Group is pleased to announce that it has released the
new COLLADA™ 1.5.0 specification, which includes significant new
functionality to further broaden the applicability of this leading
standard for 3D digital asset exchange.
The expanded functionality
includes B-reps (boundary representations) and kinematics for CAD,
automation, and interactive entertainment applications, and
georeferencing of geospatial assets for GIS and mapping software.
Following the lead of early adopters like SOFTIMAGE®|XSI®, Google
SketchUp, and NVIDIA FX Composer 2, many authoring packages have now
added support for importing and exporting COLLADA assets, including
Autodesk® 3ds Max® and Maya®, Crytek CryENGINE® 2, AMD RenderMonkey™,
Adobe® Photoshop® CS3 Extended, Harris Inscriber® G7™, and virtual
world applications including Vivaty and SceneCaster. Khronos has also
released the COLLADA 1.4.1 2nd Edition specification and is planning a
Conformance suite for COLLADA 1.4 for release in 2008. The new COLLADA
specifications are publicly available at www.khronos.org/collada.
The new B-rep and kinematics functionality in COLLADA 1.5 is
unprecedented in a royalty-free standard and enables COLLADA to be
adopted by the AutomationML group, a consortium of automotive industry
leaders that includes Daimler and ABB, as the intermediate language for
CAD automation work flows. COLLADA 1.5 also provides a new OpenGL® ES
2.0 effects profile and enhanced support for external shader effects
systems, enabling a wider range of content authoring tools for game
developers using frameworks such as Microsoft® XNA™ with DirectX®.
Additionally, COLLADA 1.5’s accurate georeferencing of geospatially
defined assets enable GIS applications to blend real and virtual 3D
assets. With Google's participation in the COLLADA working group, a new
file format extension called .zae (Zipped Asset Exchange) has been
introduced in COLLADA 1.5 to enable zipped COLLADA models and their
assets, often created in Google’s popular SketchUp 3D modeling tool, to
be distributed through the Google 3D Warehouse. Support for this
functionality is expected in SketchUp version 7, due out later this
summer.
Khronos will continue to support COLLADA 1.4 for existing users
while developing the COLLADA 1.5 XML schema features for new markets.
Consequently, the Khronos Group also today announced the availability
of the COLLADA 1.4.1 2nd Edition specification. This updated
specification release includes corrections, clarifications, and minor
additions to the documentation for the widely used COLLADA 1.4
standard. The updated specification includes enhanced explanations for
transparency, animation, lighting, splines, and skinning.
The COLLADA working group is planning a fourth-quarter release of
the Conformance Test Suite for COLLADA 1.4 that comprises a complete
GUI and scripting framework that integrates testing methodology with
authoring tools and rendering applications and contains up to 500
COLLADA-based content test cases.
“As more and more applications support COLLADA, the world of 3D
content is becoming more open and accessible,” said Mark Limber,
SketchUp product manager at Google. “Google is pleased to participate
in and support this important effort.”
“Softimage is dedicated to cutting edge technology that leverages
open source standards to bring complete solutions to customer
problems,” said Marc Stevens, general manager of Softimage, and vice
president of AVID Technology, Inc. “As such, we see COLLADA as a key
strategic component of our future. COLLADA is the only true open format
that facilitates 3D data interchange. The latest release adds many
features, including a referenced texture archive and support for
real-time shaders—exemplifying how COLLADA is leading the way in open
workflows. Softimage recently implemented a rich content pipeline to
the Crytek, CryENGINE®2, based completely on a COLLADA interchange;
we’re fully committed to supporting the advancement of the COLLADA
standard, which delivers the most productive work-flows for our
SOFTIMAGE|XSI customers.”
“COLLADA 1.5 is a very significant release as it contains new
functionality that enables completely new industries to use COLLADA –
as well as expanding the use of this widely used standard in its
traditional content-creation markets,” said Neil Trevett, President of
Khronos. “The industry momentum of COLLADA has now reached a critical
tipping point – it has become a genuine lingua franca for 3D designers everywhere.”
See COLLADA at SIGGRAPH 2008, Los Angeles
SIGGRAPH 2008 | Thursday, 14 August | 4:00 pm - 6:00 pm | LACC - Room 511A
This year’s COLLADA BOF (Birds of a Feather) offers an exciting
array of speakers who will talk about their work in gaming and
visualization, demonstrate some cool new content creation tools, and
even show COLLADA used for communicating with 3D digital printers for
the first time! Expect to hear almost a dozen presenters at the
Siggraph COLLADA BOF. Sign up to attend at: http://www.khronos.org/news/events/detail/siggraph_2008_los_angeles_california/
|